Ascension
We have added a new PvP system, Ascension! Two teams will battle each other to the death to earn points! Winning or losing the match will reward you based on how many points you have at the end of the match! You can apply to join the system at the [Ascension Manager] troy in all towns in channel 1 only, and it will run at the following times.
The system will run every day at 1am/3am/5am/7am/9am/11am/1pm/3pm/5pm/7pm/9pm and 11pm
The system requires at least 12 players and will only allow 1 character per person.
There is a middle boss who will provide a random buff to whoever gets the killing blow, and the respawn time is 5 minutes.
Winning A Match | Losing A Match | Weekly Ranking prizes |
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Ranks 1 to 3:
Ranks 4 to 10:
Ranks 11 to 20:
Ranks 21 to 50:
Ranks 51 to 100:
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Ascension Update Overview
The latest update brings a wave of improvements and balance changes to Ascension gameplay, enhancing the experience for both PvE and PvP players.
- Blinkpool Fully Fixed: No more bugs — Blinkpool works seamlessly in Ascension and all other areas.
- PvE Swap Disabled in Ascension: To maintain competitive integrity, PvE swap is no longer available in Ascension.
- Skill Restrictions: Certain skills are restricted in Ascension for better game balance.
- Charged Shot Disabled in PvP: With damage reaching up to 150 million, Charged Shot is now disabled in PvP to prevent overwhelming damage spikes.
- Boss Area Restriction: The Ascension boss can no longer chase players across the map and will remain within his designated area.
- Floating Respawn Points: Pocket Pangs are now available on floating respawn points in Ascension for added convenience.
- Boss Skill Enhancements: The Ascension boss now wields new abilities — including stun, slow, and knockback — to present a greater challenge.
- Increased Boss HP: The boss’s health pool has been raised from 1 billion to 5 billion for more intense battles.
- Adjusted Point Distribution: The Ascension point system has been revamped:
- +2 points per player kill
- +10 points for defeating the boss
- +8 points for taking down an Ascended player
- PvE Swap Disabled: PvE swaps are entirely disabled in Ascension, reinforcing the focus on competitive PvP.
These changes are designed to create a more balanced, thrilling, and rewarding Ascension experience. Prepare for tougher battles, smarter strategies, and bigger rewards!